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Jan. 22nd, 2018 09:18 pmPersonal Information
Name:
Age:
Personal Journal:
Email / Plurk / Discord / Other:
Current Character(s): (List the characters you currently play in the Wake, if applicable!)
Character Information
Character Name: Rose/Mother
Fandom: Phule's Company by Robert Asprin
Character History: You have two options for the history requirement:
We don't know much about Rose's past before she joined the Space Legion, due to the Legion's tradition of throwing away your past when you sign up. All we've been told, comes from her. She tells the Captain that she used to have a terrible stutter as a kid. Got to the point where she couldn't talk at all. Then they did a test on her, one day and they discovered that if they clapped headphones on her, she could speak just fine. Learning that, she ran straight for a local radio station and got a job. She was the late night DJ, did everything from spinning records, traffic, news, you name it. She was there for ages, practically lived there. And then someone bought the station, automated everything.
She did some other stuff that was left vague, then she joined the Space Legion. The Legion takes anyone who applies, no question asked. They also don't drum anyone out, for anything. So she was one of those that they had no way to use, but no way to be rid of, so she got dropped in the Omega Mob - a troop that was a dumping ground for the bad eggs and hard cases.
At the time, the mob was stationed on a backwater planet called Haskin's Planet, where the assignment was guard duty in a swamp. The base was a disaster of a mess. The rest of the crew was a bunch of hard cases as well. It was nasty enough duty to make anyone ready to quit. Which was the point. To get them to quit so no one had to deal with them.
Then one day a new commanding officer was assigned to the Omega Crew. Captain Jester. Jester came in and turned everything on its end. He followed the old military tradition of funding his crew through his own pockets. He also dropped the Legion tradition of anonymity, and let the world know that he was also billionaire munitions specialist, Willard Phule of Phule Proof Munitions. They became famous, and the changes happened swiftly. New uniforms, a new attitude, and a brand new esprit de corps. He took a group of hard cases and criminals, and turned them into the crack force of the Legion.
And one of the biggest changes was in the communications system... and Mother. She was still Rose at that point, of course, and it was while they were bilited at a hotel awaiting their base being reopened. Jester built a comn central with all new communications gear, including personal communicators for every legionnaire in the troop, and his butler. Everyone in the crew was given a turn on comns, until they got to Rose. She was given a late night shift, and almost immediately after she came on the line, the Captain came out of his penthouse, passing her station to hit the vending machines.
Jester tried talking to her, which was terrifying and sent her nearly under the desk. He finally relented and headed out. She wasn't alone two minutes when Brandy - the Top Sergeant - called in looking for the Captain. Rose, having no one else in the room was able to handle the call just fun, and even enjoyed it. The Captain came rushing back and she freaked out again. When he back to his room, he called in on the communicator and chatted with her a bit before bed. And offered her a permanent post at Comm Central, no more swamp duty. That was about when people started calling her Mother, for her habit of badgering Legionnaires into taking care of themselves.
She thought on the new post, and eventually accepted.
The crew did well enough that they weren't held long on Haskin's Planet after they whooped the Red Eagles at an honour guard position. They bounced around to a number of postings. Mother learned from each of them. Economics and the basics of building and running a theme park at Landoor.
The biggest new skill set she picked up - other than becoming a crack shot with a number of weapons - was on the Lorelei assignment. They were being brought in to protect a casino called the Fat Chance from a takeover by organized crime. So on the way to the station where the casino was, the Captain hired professionals to teach everyone how to spot grifters and cheats. So that she didn't have to attend face to face, he set up an eye-in-the-sky station where she could watch the whole floor from the security cameras and contact any croupier or guard at a moment's notice with the communicators.
Mother was amazing at it, and even got a post-Legion job offer out of it.
As of her canon pull point, they are on a planet called Zenobia, a planet owned by a race of small upright lizards that made first contact with humanity back on Haskin's Planet. She's seen the Captain kidnapped, replaced with a robot, court martialed... But what he built, the family he turned them into... sustained. And at the heart of it was Rose, was Mother, keeping everyone on the same page and in the loop... When that was what should happen....
Character Personality:
Mother's personality has two major facets, and they all depend on the technology between her and another person. Face to face she is beyond shy and terrified. As this does not completely line up with what she told Phule about her past, and the reason for her shyness, one also has to wonder at her honesty, and what the author had intended to come out about her backstory (he passed away in the middle of the series). But we do know that she is incapable of speaking to new people face to face, at all. No matter who they are.
With a lot of time, patience, and understanding, she can come to eventually be able to talk to some people in person, but only one at a time, and if there are other people in the room it is almost impossible. Brandy and Tusk are the most notable on er very short list. As Brandy is human but female, and Tusk is male but very much not human, there is some implied background on her terror, but as she's also scared to talk to the other women in the troop without that time and patience, it isn't a sinecure. All we know about that, for fact, is that after a very long time of sharing her late night post with Tusk, and some hand waved off stage stuff with Brandy, she is able to talk to either of them.
The other major facet of her personality happens when the person she's talking to isn't in the same room. Once she's talking over comns, she is all about the bubbly banter. She is a good judge of when to be serious and when to tease, and given the options, she chooses teasing. She gives people nicknames pseudo-flirts with anyone and everyone regardless of gender or species, and can seem like she's having the time of her life whenever you speak to her.
It is very rare that she isn't at comn central, and during the Fat Chance adventure, that also meant it was very rare she wasn't in the eye in the sky box. This does line up with what she said about her radio station gig. She's a hard worker and dedicated and when she finds her perfect task... she gives it her all. That isn't something she got from Jester (though he had that effect on many of the other legionnaires), it is something she seemed to have had even in civilian life.
So where in person, talking to her gets you a woman as red as a tomato making small unintelligible squeaks, on the air, she's the life of the party. Calling the captain things like Big daddy and the big bopper, Brandy gets to be called things like Brandy-wine and Ramrod Of The Masses, Rembrandt becomes Remmie... She seems completely a different person, once she isn't talking to someone face to face.
But even for the few she can speak to face to face... there is almost no humour, and her voice is small and quiet. She doesn't have that big personality that most of the troop became accustomed to.
One other odd note that seems... anachronistic with her shy side... In book one, at one point, Super Gnat, Mother, and Brandy all wind up posing for a very specific type of magazine, one that almost got the Captain in a lot of hot water when the Brass heard about it. The Captain, trying to prep what he was going to say for the meeting asked Brandy how they talked Mother into it - as if that was the puzzling thing, not why three female soldiers would display their bodies to earn money for the company fund when it clearly didn't need the money - Brandy stared at him, then said that it had been Mother's idea all along.
Now, while it is possible that Brandy was yanking the Captain's chain, this was early enough in the series that she wasn't comfortable enough with him that I could see her doing that. So if Brandy was on the up and up, then the idea to pose had been Mother's. While for LOTS OF REASONS I do not intend for this to come up much, if at all, in play, it should be noted that this is another place where her shyness seems to fade away. This time when she's in front of a camera, rather than behind a microphone.
So basically, she has two personalities, depending on how you interact with her. And because she is one of Phule's Company, a part of the Omega Mob, she has also developed a fierce loyalty. She is one of the VERY FEW that do not have a partner (a system Jester set up that worked amazingly well for the Legionnaires under him), and so does not have one other person that above all others she would lay down and die for. Instead, she took the nickname mother to heart and looks after everyone, especially the officers since they're the ones least likely to watch out for themselves. She also won't fink out anyone stupid enough to plan their hijinks (they're still a crew of misfits and criminals and misfit criminals) over the "private" lines of the communication system, even though she's aware of every exchange. If it doesn't hurt anyone, she'll let it go. She is very good with secrets, and while she knows her kind of fighting isn't generally on the front lines with the rest of the crew, she's ready to do all she can to protect them in her own way. By manning her post and making sure everyone knows what they need to know, and keeping comns from going off when they would reveal a location to a foe...
Powers and Abilities: Human, but well trained. So quite intelligent, a killer shot with almost any side arm or other projectile weapon that involves a trigger. (The main social area of some of their bases tends to be a combination pool, firing range, and bar. And the bar and firing range are always kept stocked.) She's been through Legion basic, which means she can fight. And we know a LOT of lessons in specialized fighting styles (and other skills) have been made available to her. Escrimina, multiple martial arts, three weapon fencing... as well as skills like the tutorial Do Wop was cornered into running on lock picking. She's a genius at spotting card cheats and other casino grifters and counts cards from a distance. She's also very nearly independently wealthy, thanks to the Captain teaching them all how to play the stock market and handling their portfolios. While the wealth does not matter in game, her understanding of how it was obtained is still a good skill.
Basically a lot of opportunities to learn were made open to her, and while we were only blatantly told that she took some of them, the others were left at "a lot of the troops showed up for those lessons" and she was not specifically mentioned as being absent. And the Captain would move the heavens to make sure his people got whatever training they wanted.
Samples
Network:
Audio:
"Well good evening all you naughty little Nautilus night owls, It's half past moonrise, which looks to be about quarter past one in the morning if you trust old Ben there across the way. This is mummy dearest, your one and only Mother here with a bit of music to perk your night right up. On the job or just can't sleep, keep it tuned to this station for all the best. Not that you have much choice since there only seems to be the one station." [A chuckle.] "I'm going to be spinning some disks, or for you younger ones who don't know what a record is - for shame - that's dropping some beats. That's playing some music no matter who you are. So, if you lot are up with me for the witching hours, I am taking requests, just shoot me a text to my device with songs and shout outs. I'll be here till that lazy sun gets around to waking up and climbing back in the sky, so please, feel free to text or call in. I'll be here all night."
"And for those of you heading beddy bye because you're going to be up n the ams making this old city of ours run smoothly, we here at the night shift applaud and thank you. And wouldn't be you for the world, so you've got that. Feed your face that last bit of food, brush those pearly whites even whiter, and get yourself off on the first shuttle to dream land, we'll see you lot tomorrow."
"Looks like we have out first request. Tubthumping. Well, I've never heard of this song, and yet somehow I have the A side data disk right here. So sit on back with your favorite drink, and let's find out what this song is. Back with you in three and forty one."
Third Person:
Rose looked herself over in the mirror carefully. Ash blond hair was pulled back. Her black uniform was tailored properly and sitting right on her frame. Didn't matter there was no Space Legion here. Captain Jester gave them these uniforms and she was still going to wear them. No way was she going to be found by any one of the Omega Mob in her civvies. Not a chance. Do Wop would be telling the camp for months all about it, and the outfit would get more outrageous every time. Besides, she was one of the Phules, and she was proud of the moniker. Even if the play on the Captain's real name had meant to be mean, the whole mob had adopted it as a source of pride.
Like their perfect uniforms with their flash badges. She ran her finger over hers. Remmie had done a great job with the art for it. The jester cap sitting on a jaunty angle on the head of the grinning skull. Realy the flash patch told everyone what they needed to know about Omega Mob at a glance. And it rested close enough to her stripes to draw attention to her rank. The Captain was generous with his money, but praise and promotions you EARNED. And to her that made them worth more than a new bar for the troops.
She was sure Sushi and the most of the others would disagree. But she know Tusk-anani would stick his head into an inferno for the captain and not question why, and that had nothing to do with an open bar. Shaking her head to clear it, she checked her weapons. Her Zenoban Stun Ray sat in her hip holster, set to minimum. Brandy had filled her in on Brick's demo with the weapon to the new troops, and how well it had impressed them. Those of them who had been with the crew since the start had been impressed by it since Qual had shot Do Wop on Haskin's Planet. Any weapon that could shut Do Wop up without killing him? Half the crew would have bet such a thing didn't exist.
The stun rays had proven themselves time and time again, as had Qual. She knew some of the others had been hesitant about him for a while, but she had a pretty good read on him once he got a translator and started using the comns. And once he saved Brick... well, the Confidence Course after that had been all but unnecessary. Still. It had been fun. It wasn't often these days that she got out of comn central, but the Captain generally had Beaker or someone else take the controls for the hour or so it took, since that was the one thing the troop did together. Always. She attended meetings through the two way paging system, but the Course, she ran.
Then she bent and checked the concealed weapon in her ankle holster. A more standard firearm. She didn't expect to need it here. Honestly, she had never once had a cause to am it at anyone since it was issued to her back on Haskin's planet. She'd pulled it on the firing range for practice, and had it turned in regularly for inspection and servicing. But she'd never been in a situation where she needed a weapon more deadly than the stun ray. Though that was getting more use here than at home. The weird monsters here were something else.
But she cleaned and checked the gun, as she did before every shift. And she ran her finger gently over the small Phule Proof Munitions logo on the barrel before reholstering it and pulling her pants over the weapon carefully.
Sooner or later, the Omega Mob would find her. She just had to bide her time until then, and gather intel. She had a feeling they'd be here an hour or less before the Captain found some new business deal to launch into. Didn't matter this world didn't seem to need money. This Bending tech? The Captain was going to be all over that. And she was going to have a dossier ready for him when he arrived.
Which... come to think of it, she should hand to Beeker first.
One last glance at the mirror and she nodded. She touched her communicator, not that she needed to check it was there, she slept with the thing on, but to look for the billionth time since she woke up to see if she had messages. None.
The Captain and the others would find her. They would. Until then... she had a world to live in, people to avoid, and a radio station to run...
Name:
Age:
Personal Journal:
Email / Plurk / Discord / Other:
Current Character(s): (List the characters you currently play in the Wake, if applicable!)
Character Information
Character Name: Rose/Mother
Fandom: Phule's Company by Robert Asprin
Character History: You have two options for the history requirement:
We don't know much about Rose's past before she joined the Space Legion, due to the Legion's tradition of throwing away your past when you sign up. All we've been told, comes from her. She tells the Captain that she used to have a terrible stutter as a kid. Got to the point where she couldn't talk at all. Then they did a test on her, one day and they discovered that if they clapped headphones on her, she could speak just fine. Learning that, she ran straight for a local radio station and got a job. She was the late night DJ, did everything from spinning records, traffic, news, you name it. She was there for ages, practically lived there. And then someone bought the station, automated everything.
She did some other stuff that was left vague, then she joined the Space Legion. The Legion takes anyone who applies, no question asked. They also don't drum anyone out, for anything. So she was one of those that they had no way to use, but no way to be rid of, so she got dropped in the Omega Mob - a troop that was a dumping ground for the bad eggs and hard cases.
At the time, the mob was stationed on a backwater planet called Haskin's Planet, where the assignment was guard duty in a swamp. The base was a disaster of a mess. The rest of the crew was a bunch of hard cases as well. It was nasty enough duty to make anyone ready to quit. Which was the point. To get them to quit so no one had to deal with them.
Then one day a new commanding officer was assigned to the Omega Crew. Captain Jester. Jester came in and turned everything on its end. He followed the old military tradition of funding his crew through his own pockets. He also dropped the Legion tradition of anonymity, and let the world know that he was also billionaire munitions specialist, Willard Phule of Phule Proof Munitions. They became famous, and the changes happened swiftly. New uniforms, a new attitude, and a brand new esprit de corps. He took a group of hard cases and criminals, and turned them into the crack force of the Legion.
And one of the biggest changes was in the communications system... and Mother. She was still Rose at that point, of course, and it was while they were bilited at a hotel awaiting their base being reopened. Jester built a comn central with all new communications gear, including personal communicators for every legionnaire in the troop, and his butler. Everyone in the crew was given a turn on comns, until they got to Rose. She was given a late night shift, and almost immediately after she came on the line, the Captain came out of his penthouse, passing her station to hit the vending machines.
Jester tried talking to her, which was terrifying and sent her nearly under the desk. He finally relented and headed out. She wasn't alone two minutes when Brandy - the Top Sergeant - called in looking for the Captain. Rose, having no one else in the room was able to handle the call just fun, and even enjoyed it. The Captain came rushing back and she freaked out again. When he back to his room, he called in on the communicator and chatted with her a bit before bed. And offered her a permanent post at Comm Central, no more swamp duty. That was about when people started calling her Mother, for her habit of badgering Legionnaires into taking care of themselves.
She thought on the new post, and eventually accepted.
The crew did well enough that they weren't held long on Haskin's Planet after they whooped the Red Eagles at an honour guard position. They bounced around to a number of postings. Mother learned from each of them. Economics and the basics of building and running a theme park at Landoor.
The biggest new skill set she picked up - other than becoming a crack shot with a number of weapons - was on the Lorelei assignment. They were being brought in to protect a casino called the Fat Chance from a takeover by organized crime. So on the way to the station where the casino was, the Captain hired professionals to teach everyone how to spot grifters and cheats. So that she didn't have to attend face to face, he set up an eye-in-the-sky station where she could watch the whole floor from the security cameras and contact any croupier or guard at a moment's notice with the communicators.
Mother was amazing at it, and even got a post-Legion job offer out of it.
As of her canon pull point, they are on a planet called Zenobia, a planet owned by a race of small upright lizards that made first contact with humanity back on Haskin's Planet. She's seen the Captain kidnapped, replaced with a robot, court martialed... But what he built, the family he turned them into... sustained. And at the heart of it was Rose, was Mother, keeping everyone on the same page and in the loop... When that was what should happen....
Character Personality:
Mother's personality has two major facets, and they all depend on the technology between her and another person. Face to face she is beyond shy and terrified. As this does not completely line up with what she told Phule about her past, and the reason for her shyness, one also has to wonder at her honesty, and what the author had intended to come out about her backstory (he passed away in the middle of the series). But we do know that she is incapable of speaking to new people face to face, at all. No matter who they are.
With a lot of time, patience, and understanding, she can come to eventually be able to talk to some people in person, but only one at a time, and if there are other people in the room it is almost impossible. Brandy and Tusk are the most notable on er very short list. As Brandy is human but female, and Tusk is male but very much not human, there is some implied background on her terror, but as she's also scared to talk to the other women in the troop without that time and patience, it isn't a sinecure. All we know about that, for fact, is that after a very long time of sharing her late night post with Tusk, and some hand waved off stage stuff with Brandy, she is able to talk to either of them.
The other major facet of her personality happens when the person she's talking to isn't in the same room. Once she's talking over comns, she is all about the bubbly banter. She is a good judge of when to be serious and when to tease, and given the options, she chooses teasing. She gives people nicknames pseudo-flirts with anyone and everyone regardless of gender or species, and can seem like she's having the time of her life whenever you speak to her.
It is very rare that she isn't at comn central, and during the Fat Chance adventure, that also meant it was very rare she wasn't in the eye in the sky box. This does line up with what she said about her radio station gig. She's a hard worker and dedicated and when she finds her perfect task... she gives it her all. That isn't something she got from Jester (though he had that effect on many of the other legionnaires), it is something she seemed to have had even in civilian life.
So where in person, talking to her gets you a woman as red as a tomato making small unintelligible squeaks, on the air, she's the life of the party. Calling the captain things like Big daddy and the big bopper, Brandy gets to be called things like Brandy-wine and Ramrod Of The Masses, Rembrandt becomes Remmie... She seems completely a different person, once she isn't talking to someone face to face.
But even for the few she can speak to face to face... there is almost no humour, and her voice is small and quiet. She doesn't have that big personality that most of the troop became accustomed to.
One other odd note that seems... anachronistic with her shy side... In book one, at one point, Super Gnat, Mother, and Brandy all wind up posing for a very specific type of magazine, one that almost got the Captain in a lot of hot water when the Brass heard about it. The Captain, trying to prep what he was going to say for the meeting asked Brandy how they talked Mother into it - as if that was the puzzling thing, not why three female soldiers would display their bodies to earn money for the company fund when it clearly didn't need the money - Brandy stared at him, then said that it had been Mother's idea all along.
Now, while it is possible that Brandy was yanking the Captain's chain, this was early enough in the series that she wasn't comfortable enough with him that I could see her doing that. So if Brandy was on the up and up, then the idea to pose had been Mother's. While for LOTS OF REASONS I do not intend for this to come up much, if at all, in play, it should be noted that this is another place where her shyness seems to fade away. This time when she's in front of a camera, rather than behind a microphone.
So basically, she has two personalities, depending on how you interact with her. And because she is one of Phule's Company, a part of the Omega Mob, she has also developed a fierce loyalty. She is one of the VERY FEW that do not have a partner (a system Jester set up that worked amazingly well for the Legionnaires under him), and so does not have one other person that above all others she would lay down and die for. Instead, she took the nickname mother to heart and looks after everyone, especially the officers since they're the ones least likely to watch out for themselves. She also won't fink out anyone stupid enough to plan their hijinks (they're still a crew of misfits and criminals and misfit criminals) over the "private" lines of the communication system, even though she's aware of every exchange. If it doesn't hurt anyone, she'll let it go. She is very good with secrets, and while she knows her kind of fighting isn't generally on the front lines with the rest of the crew, she's ready to do all she can to protect them in her own way. By manning her post and making sure everyone knows what they need to know, and keeping comns from going off when they would reveal a location to a foe...
Powers and Abilities: Human, but well trained. So quite intelligent, a killer shot with almost any side arm or other projectile weapon that involves a trigger. (The main social area of some of their bases tends to be a combination pool, firing range, and bar. And the bar and firing range are always kept stocked.) She's been through Legion basic, which means she can fight. And we know a LOT of lessons in specialized fighting styles (and other skills) have been made available to her. Escrimina, multiple martial arts, three weapon fencing... as well as skills like the tutorial Do Wop was cornered into running on lock picking. She's a genius at spotting card cheats and other casino grifters and counts cards from a distance. She's also very nearly independently wealthy, thanks to the Captain teaching them all how to play the stock market and handling their portfolios. While the wealth does not matter in game, her understanding of how it was obtained is still a good skill.
Basically a lot of opportunities to learn were made open to her, and while we were only blatantly told that she took some of them, the others were left at "a lot of the troops showed up for those lessons" and she was not specifically mentioned as being absent. And the Captain would move the heavens to make sure his people got whatever training they wanted.
Samples
Network:
Audio:
"Well good evening all you naughty little Nautilus night owls, It's half past moonrise, which looks to be about quarter past one in the morning if you trust old Ben there across the way. This is mummy dearest, your one and only Mother here with a bit of music to perk your night right up. On the job or just can't sleep, keep it tuned to this station for all the best. Not that you have much choice since there only seems to be the one station." [A chuckle.] "I'm going to be spinning some disks, or for you younger ones who don't know what a record is - for shame - that's dropping some beats. That's playing some music no matter who you are. So, if you lot are up with me for the witching hours, I am taking requests, just shoot me a text to my device with songs and shout outs. I'll be here till that lazy sun gets around to waking up and climbing back in the sky, so please, feel free to text or call in. I'll be here all night."
"And for those of you heading beddy bye because you're going to be up n the ams making this old city of ours run smoothly, we here at the night shift applaud and thank you. And wouldn't be you for the world, so you've got that. Feed your face that last bit of food, brush those pearly whites even whiter, and get yourself off on the first shuttle to dream land, we'll see you lot tomorrow."
"Looks like we have out first request. Tubthumping. Well, I've never heard of this song, and yet somehow I have the A side data disk right here. So sit on back with your favorite drink, and let's find out what this song is. Back with you in three and forty one."
Third Person:
Rose looked herself over in the mirror carefully. Ash blond hair was pulled back. Her black uniform was tailored properly and sitting right on her frame. Didn't matter there was no Space Legion here. Captain Jester gave them these uniforms and she was still going to wear them. No way was she going to be found by any one of the Omega Mob in her civvies. Not a chance. Do Wop would be telling the camp for months all about it, and the outfit would get more outrageous every time. Besides, she was one of the Phules, and she was proud of the moniker. Even if the play on the Captain's real name had meant to be mean, the whole mob had adopted it as a source of pride.
Like their perfect uniforms with their flash badges. She ran her finger over hers. Remmie had done a great job with the art for it. The jester cap sitting on a jaunty angle on the head of the grinning skull. Realy the flash patch told everyone what they needed to know about Omega Mob at a glance. And it rested close enough to her stripes to draw attention to her rank. The Captain was generous with his money, but praise and promotions you EARNED. And to her that made them worth more than a new bar for the troops.
She was sure Sushi and the most of the others would disagree. But she know Tusk-anani would stick his head into an inferno for the captain and not question why, and that had nothing to do with an open bar. Shaking her head to clear it, she checked her weapons. Her Zenoban Stun Ray sat in her hip holster, set to minimum. Brandy had filled her in on Brick's demo with the weapon to the new troops, and how well it had impressed them. Those of them who had been with the crew since the start had been impressed by it since Qual had shot Do Wop on Haskin's Planet. Any weapon that could shut Do Wop up without killing him? Half the crew would have bet such a thing didn't exist.
The stun rays had proven themselves time and time again, as had Qual. She knew some of the others had been hesitant about him for a while, but she had a pretty good read on him once he got a translator and started using the comns. And once he saved Brick... well, the Confidence Course after that had been all but unnecessary. Still. It had been fun. It wasn't often these days that she got out of comn central, but the Captain generally had Beaker or someone else take the controls for the hour or so it took, since that was the one thing the troop did together. Always. She attended meetings through the two way paging system, but the Course, she ran.
Then she bent and checked the concealed weapon in her ankle holster. A more standard firearm. She didn't expect to need it here. Honestly, she had never once had a cause to am it at anyone since it was issued to her back on Haskin's planet. She'd pulled it on the firing range for practice, and had it turned in regularly for inspection and servicing. But she'd never been in a situation where she needed a weapon more deadly than the stun ray. Though that was getting more use here than at home. The weird monsters here were something else.
But she cleaned and checked the gun, as she did before every shift. And she ran her finger gently over the small Phule Proof Munitions logo on the barrel before reholstering it and pulling her pants over the weapon carefully.
Sooner or later, the Omega Mob would find her. She just had to bide her time until then, and gather intel. She had a feeling they'd be here an hour or less before the Captain found some new business deal to launch into. Didn't matter this world didn't seem to need money. This Bending tech? The Captain was going to be all over that. And she was going to have a dossier ready for him when he arrived.
Which... come to think of it, she should hand to Beeker first.
One last glance at the mirror and she nodded. She touched her communicator, not that she needed to check it was there, she slept with the thing on, but to look for the billionth time since she woke up to see if she had messages. None.
The Captain and the others would find her. They would. Until then... she had a world to live in, people to avoid, and a radio station to run...